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Little Computer People


Eikichi
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Spriggan mi ha incuriosito parecchio e così ho cercato quà e là....

 

 

 

ti può servire?

 

 

LITTLE COMPUTER PEOPLE

 

A Computer Owner's Guide to Care of and Communication with

Little Computer People

Activision

 

LETTER OF INTRODUCTION

 

Dear Fellow Researcher,

 

We're happy to welcome you to the Activision LCP Research Group.

 

As you may have read, we've suspected for some time that there was something

living inside most computers. But we didn't know who, what, or how many there

were.

 

After years of research, hard work and creative speculation, we've invented

what finally became the turning point in this arduous investigation: the

"House-on-a-Cassette".

 

When our first Little Computer Person so tentatively entered his new "home", it

was an experience beyond explanation. You'll soon see what we mean.

 

From that moment on, we have been collecting volumes of information on the

Little Computer People: what their personal habits are, what they like, what

they don't like.

 

We now believe that every single computer has its own Little Computer Person.

And that every LCP is unique in appearance and personality. This is why we have

opened the research project up to all interested computer owners. We also have

strong evidence indicating that there are several Little Computer People in

every computer. But it seems that only one will reside in any given home. So,

if you find you enjoy caring for and observing your first Little Computer

Person, you may want to sign up to study others your computer may hold.

 

The following guide is a compilation of what's currently known about providing

for the little person inside your computer. Use this guide as an outline. But

remember, please, to experiment on your own.

 

There are many questions that are still unanswered. And only through the

support and cooperation of people like yourself will we ever be able to

understand our new-found friends.

 

Sincerely,

David Crane and Sam Nelson

For the Activision Little Computer People Research Group

 

MAKING CONTACT

 

Every time you follow the procedure outlined in this section of the guide, you

will begin a new research session with your Little Computer Person (hereafter

referred to as your LCP).

 

In your first session, you will be required to enter your name (as well as the

date and time) for your research files.

 

In all subsequent sessions, you will only be asked to enter the date and

the time.

 

GETTING STARTED

ENTERING YOUR NAME

This is your research notebook. You will be asked (in your first session only)

to log your name into the project files.

 

Using the keyboard, type your name (first name first) in the spaces provided on

the screen.

 

Once you have type in your name, press ENTER. Your name will be recorded in the

lower left corner of your research notebook. Below your name is the "session

number". This number increases by 1 each time you turn on your computer for a

new session with your LCP.

 

ENTERING THE DATE

The format for entering the date is DD/MM/YY. Be sure to enter the numeric

digit for each space. Use zeroes in front of numbers less than 10.

FOr example, if you start a session on Januaty 1st, 1986, type 01 01 86, then

press ENTER.

When you have completed entering the date, you will be instructed to enter the

time.

 

ENTERING THE TIME

The format for entering the time is HH/MM. As in ENTERING THE DATE (above), use

zeroes in front of numbers less than 10. Type A for AM or P for PM.

For example, to enter three minutes past one in the afternoon, type 01 03, then

P, then press ENTER.

Twelve o'clock midnight should be entered: 12 00 A, then press ENTER.

Twelve o'clock noon should be entered: 12 00 P, then press ENTER.

When the time and date have been entered, your computer automatically

processes the data. This may take a minute or more.

 

MOVING IN

 

If this is your first research session, your house will be empty when it

appears on the screen. Based on our findings to date, most LCPs are quite

shy and will not readily rush into a new situation. In fact, it may take

several minutes before they actually muster the courage to step inside the

new home you're providing for them.

 

On the other hand, LCPs have also been found to be quite loyal. Once

they have moved in, you can expect them to be in their new home on

subsequent sessions. In fact, we've never seen one move out yet.

 

NOTE: Although only one LCP will occupy any given "House-on-a-Cassette",

we do know that most computers have more than one LCP living inside them.

In order to contact another LCP in your computer, you would need another

"House-on-a-Cassette".

 

When an LCP enters a house for the first time, we've found that he will usually

inspect the new house for anywhere from 5 to 10 minutes. Then he usually leaves

to retrieve his belongings. Yours will probably return shortly with his

suitcase. Most LCPs also bring their dog. If yours doesn't, contact us.

 

Note: Keyboard commands are non-functioning during the move-in

sequence.

 

CARE AND FEEDING OF YOUR LITTLE COMPUTER PERSON

or

HOW TO MAKE SURE THE PERSON INSIDE YOUR COMPUTER IS HEALTHY, HAPPY, AND

TOTALLY AT HOME

 

Although LCPs are basically quite independent, once they move into their new

home they are, in a sense, living in your world. So they will need your help in

certain ways.

 

To ensure that your LCP is healthy, see that he always has food and water. (The

dog also needs food.) Both hunger and dehydration can make LCPs sick. They

generally just turn green and lie in bed when they are sick. Also, because

they tend to be quite active, they should not be allowed to sleep too much.

They would much rather have your attention.

 

The following is a list of keyboard operations to help you take optimum

care of your LCP.

 

CARING FOR PHYSICAL NEEDS

Hold the EXTEND MODE key down and press the designated letter to care

for your LCPs physical needs.

 

[EXTEND] F Food is delivered to his front door.

[EXTEND] W Fills the water tank. Each time you press W, approximately one glass

of water is added to the water tank.

[EXTEND] A Rings the alarm clock.

[EXTEND] D Leaves dog food at the front door. Your LCP will do the rest.

 

CARING FOR EMOTIONAL NEEDS

 

Addressing the physical needs of your LCP is relatively easy. To know if he

needs food or water, you simply look to see if his supply is running low.

Addressing emotional needs, however, takes much more sensitivity and careful

study. First of all, you must be aware of his different moods. So far, we've

discovered four distinct moods in the Little Computer People.

 

Happy. He's probably getting plenty of attention.

 

Content. He's fine but could be better.See MOOD BOOSTERS.

 

Sad. Needs MOOD BOOSTING immediately.

 

Sick. This happens when he has gone without food and water for quite

a long while.

 

MOOD BOOSTERS

There are several ways to elevate the mood of your LCP. Studies indicate

that some ways are more effective than others.

 

EXTEND C: A phone call

Many LCPs enjoy receiving phone calls - unless they are constantly interrupted

to the point of irritation. We have not yet deciphered their spoken language,

nor discovered with whom they chat.

 

EXTEND P: Physical contact (or "petting")

We haven't found one yet who doesn't respond instantly to this.

NOTE: In order to pet your LCP, he must be sitting in his easy chair in the

living room. To call him to the chair, press EXTEND P and he will know you want

to pet him.

 

EXTEND R: Leaves a record for his stereo at the front door.

EXTEND B: Leaves a book at the front door.

 

NOTE: Records and books elevate your LCPs spirit only for mild cases of the

blues.

 

RECREATION AND RELAXATION

 

Most LCPs are very good at entertaining themselves. They're good pianists and

can play compositions from Bach to Boogie Woogie. They also like their record

collections, in fact, albums make great gifts for them.

 

We've noticed that some LCPs exercise frequently. Many seem to enjoy playing

with their computers or sitting down in their easy chairs with the newspaper

we've provided. You may even be able to talk them into building a fire in the

fireplace.

 

KEYBOARD COMMUNCATION

We recently found that we can communicate quite extensively with LCPs by typing

sentences using the computer keyboard. These sentences can be in the form of

questions, suggestions or requests. We use them to evoke a wide range of

responses and reactions from LCPs. You can do the same.

 

Though we are just beginning to scratch the surface, here are a couple of

requests we have tried.

 

Please type a letter to me.

Please build a fire.

 

LCPs are especially responsive to good manners. So remember to incorporate

words like "please" and "thank you" into your requests.

 

PLAYING GAMES

As far as we know, almost all LCPs like to play games. Each LCP has his own

individual favourites, so we've listed a few of the games we've noticed

occurring most frequently, along with simple instructions for playing them. An

LCP will usually allow you to make the game selection. He will knock on the

glass of your TV or monitor to get your attention and ask you to select a game

from the list at the top of the screen. Type in the number of the game you want

to play.

 

1. CARD WAR

This is a simple game in which you are each dealt 26 cards from a 52 card deck.

(LCPs always prefer to deal.)

 

You both draw the top card from the pile. Your LCP will show you his card

first. To show your card, press Key 7 as indicated by the command menu in the

upper right corner of the screen. Whoever has the higher card wins the hand,

and both cards are added to the winner's stack.

 

When both cards shown are of equal value, this is called WAR!! At this point,

your LCP deals out 4 more cards to himself and 4 more cards to you, face down.

He will then turn over his last card; press Key 7 to show your last card.

Whoever has the higher card wins the hand, and all of the cards on the table

are added to his stack.

 

If the last cards shown during a WAR! are of equal value, then your LCP

continues to deal 4 more cards each until someone wins the hand using the same

rules.

 

The games is over when one of you has all 52 cards. You can press Key 0 at any

time if you decide you want to quit.

 

2. ANAGRAMS

When you play anagrams with your LCP, he'll insist on being the one to think of

the word. You'll be the one who unscrambles it.

 

A scrambled version of the word he's thinking of appears in big type on the

screen. You type in what you think is the correct word, and he will tell you

whether your guess is right or wrong. He'll let you guess 8 or 9 times before

he tells you the word.

 

If you need a hint, press Key 4. Each time you press Key 4, one letter will

assume its correct place in the scrambled word.

 

For example, suppose the word the LCP is thinking of is CAT. If the scrambled

letters are ATC, then pressing Key 4 will leave CTA. The C switches with the A,

thus putting the C in the proper location for the answer.

 

NOTE: An LCP will not give you two hints in a row. You must guess at

least once between hints.

 

Press Key 7 to quit this game. We have never had an LCP quit playing on his own.

 

3. 5-CARD DRAW POKER

 

You're just going to have to go along with it.

 

You both start out with 200 poker chips, as displayed at the top left of the

screen. Your number of chips is below his. Bets and raises are limited to 20

chips each.

 

Press Key A to ANTE UP and begin the game.

 

The LCP will deal each of you 5 cards (yours are face up) and ask you if

you feel lucky (he is really asking you if you want to bet any chips).

 

The menu in the upper right corner gives you three choices.

 

BET (A) Bets one poker chip every time you press Key A.

ENTER (S) Enters your bet.

PASS/CLR (D) Lets you pass when you feel you have a weak hand and do not want

to bet. Or Clears your bet if you decide you want to bet a different amount.

 

After you make a bet or pass, the LCP will either match your bet or pass. When

the LCP asks if you want cards, press any combination of numbers from 1 to 5 on

the keyboard to discard the cards that you don't want. Press the number again

to make your original card reappear. You can discard all five of your cards if

you like.

 

 

 

ti allego anche il txt.

 

istruzioni.txt

 

per chi come me non conosceva questo titolo ecco qualche link utile:

 

http://en.wikipedia.org/wiki/Little_Computer_People

http://www.worldofspectrum.org/infoseekid.cgi?id=0002897

 

Esisterà un emulatore per lo spectrum? miseria che ignorante che sono.....ora lo cerco! :sisi:

Finrod, GDR PBF

2PV e 1PAEquip: - faretra con 20 frecce- arco lungo- pugnale comune- Armatura di cuoio- Torcia- Cappuccio

Mi sa che è ora di vincere qualche premio per rinnovare questa firma! :3Posizioni raggiunte nei contest

http://rpg2s.net/gif/SCContest3Oct.gifhttp://www.rpg2s.net/awards/bestresourCSist3.jpghttp://www.rpg2s.net/awards/mosthelpful2.jpghttp://www.rpg2s.net/awards/mostpresent2.jpg

 

 

 

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Rispondo a Spriggan direttamente di qua. No, mai visto il libretto di istruzioni di LCP, a malapena ricordo il gioco ^^

Ma vedo che il nostro Old Onizuka Eikichi ha trovato del materiale interessante. :sisi:

183.png
donatePQ.gif bYridanSiBEi27EwrQBOKvYB04IgpCwL27xIfmrh FBnono.gif

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ma di che parla sto giochillo? non mi è mica ancora chiaro! :sisi:

 

inizialmente pensavo di aver sbagliato a trovare le istruzioni...sembrava quasi il template per mandare un curriculum all'activision :sisi:

Finrod, GDR PBF

2PV e 1PAEquip: - faretra con 20 frecce- arco lungo- pugnale comune- Armatura di cuoio- Torcia- Cappuccio

Mi sa che è ora di vincere qualche premio per rinnovare questa firma! :3Posizioni raggiunte nei contest

http://rpg2s.net/gif/SCContest3Oct.gifhttp://www.rpg2s.net/awards/bestresourCSist3.jpghttp://www.rpg2s.net/awards/mosthelpful2.jpghttp://www.rpg2s.net/awards/mostpresent2.jpg

 

 

 

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Grazie Man ^^

 

http://www.the-commodore-zone.com/lcp/anim_typing_lcp.gif

 

Adoravo questo gioco.. nonostante all'epoca ci capissi pochissimo

(era OVVIAMENTE tutto in inglese). Esisitono diversi emulatori per lo spectrum,

Io però lo emulavo su commodore 64 con il Vice. C'è anche la versione per PSP ^^.

 

http://www.the-commodore-zone.com/lcp/anim_lounge_lcp.gif

 

E' un gioco datatissimo.. Che a differenza di altre pietre miliari accusa tantissimo il peso

degli anni.. Però aveva un atmosfera estremamente rilassante.. Era un antigioco,

ti mettevi li e guardavi sti 4 pixel che giravano per casa.. guardavano la tv.. giocavano col

cane.. Però avevi un vocabolario enorme con cui potevi costruire frasi di senso compiuto

che l'omino capiva.. Mi ricordo che si inca**ava parecchio se prima non scrivevi "Please"...

 

Ora lo ricarico e provo con queste nuove info ^^

Io ne avevo trovate, ma non funzionavano.. :(

 

http://www.classicamiga.com/images/stories/jreviews/games/L/LittleComputerPeople_002.png

 

Questa era la verisone Amiga

 

Prima o poi lo rifaccio sto remake..

 

EDIT: Apri il gioco e c'è un omino dentro una casa.

L'omino è autonomo, fa il ca**o che gli pare,

ma tu devi fargli la spesa, interagire con lui,

altrimenti si annoia. Ci potevi giocare a poker,

e parecchie altre cose (non ho memoria...)

Potevi anche scrivergli delle lettere mi pare..

Una sorta di primo antenato di The Sims ><

La follia è che ogni dischetto originale veniva reso unico

con una personalizzazione del LCP da parte della Activision.

Quindi potevi capitarti giovane è inca**ato, o vecchio

e tranquillo (sempre se mi ricordo..) o altro..

Era quasi impossibile trovarne 2 uguali ><.

http://www.the-commodore-zone.com/lcp/anim_harry_lcp.gif

 

P.S. Ho trovato un sito che mi sembra spieghi bene i vari comandi

http://www.the-commodore-zone.com/lcp/lcp.htm

Edited by spriggan

http://img32.imageshack.us/img32/9568/catbloodlq25.gif

"E' forse finita la guerra quando i tedeschi hanno bombardato Pearl Harbor?"

http://img514.imageshack.us/img514/8265/bannerghe.png

Nel mio gioco dico il ca77o che mi pare, il ca77o che mi pare, il ca77o che mi pare.

Non comprendono ancora che l’italiano è fondamentalmente un volgare ed ignorante cazzone con il culto della personalità carismatica dominante ed autoritaria per mancanza della propria, e che nel nostro paese l’anti-intellettualismo è uno dei pochi valori in cui tutti si riconoscono. (Bucknasty)

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dallo screen ricorda un po spy vs spy e frankie goes to hollywood, sempre per c64.

comunque sia per l'epoca sembra un gioco a dir poco geniale, vedrò di giocarlo.

>> HellTaleZ TEAM r.i.p.<<

 

Il quarto malinconico della:

 

http://img179.imageshack.us/img179/3074/vgmiud3.gif

 

http://www.creaturepower.com/banner/170_120.gif

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è chiaramente l'antenato di the sims...

 

ma aveva fatto successo ai tempi sto' gioco?

 

Magari sembrava un po' "strano" e la gente magari l'avrebbe trovato troppo bizzarro e magari noioso per apprezzarlo...bho...

 

esiste solo in inglese? E' possibile emularlo su XP giusto per fare una prova?

http://i428.photobucket.com/albums/qq5/losco_individuo/2cmly83.png

 

http://i428.photobucket.com/albums/qq5/losco_individuo/BannerNGMI-1.png

Membro Alfa della: "Nuova Generazione del Making Italiano"

"Richiedi anche tu il bannerino della NGdMI e contribuisci alla sopravvivenza della specie...avrai un numero tuo di identificazione e un posto nella storia del making!"

Il making con il cuore

http://i62.servimg.com/u/f62/13/12/87/37/nuovob11.png

Nuovo LegendRpgMania

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