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Ecco il gioco Pokèmon Acanthite :nana: realizzato con RPG Maker XP il gioco non è stato realizzato da me ma da The Acanthite Team ma visto che mi sembrava una buona relase ho voluto mostrarvela, vi do il link al topic ufficiale: http://www.neoseeker.com/forums/22121/t962...11-gsc-prequel/ (se lo devo togliere avvertitemi) mentre questo è il link del progetto: www.pokemonacanthite.com (anche questo come per il primo link) qui vi copi le informazioni relative al progetto (le lascio in inglese per paura di una cattiva traduzione).

 

Contents:

Part 1 – Fangking’s Foreword

Part 2 – The Acanthite Team

Part 3 – Credits

Part 4 – The Story

Part 5 – New Pokemon

Part 6 – Merto

Part 7 – Characters

Part 8 – Developments

Part 9 – Screenshots

 

 

==========================

Part 1 – Fangking’s Foreword

==========================

 

I've finally updated this ancient old first post. It's a big day for Acanthite at the time of writing (July 30th 2007) with the refreshing of the forums and the revelation of the Pokemon.

 

Can I just say; thanks to everyone. EVERYONE that has been with Acanthite for any amount of time at all, for every single contribution made to the game and the community. Without you, this project would not have survived and come along as far as it has. The support has been phenomenal and I am very, very greatly grateful to you all. Pokemon Acanthite is dedicated to you. I hope you will stick with us as we enter our new era and Acanthite is hopefully taken to a whole new level.

 

We’ve come a long way in the last year, and it’s been fantastic. I hope we can now boost activity and really get moving towards the final product – the epic game that Acanthite is destined to be. I’d love to see the community grow under the new banner, with more active contributors, whether involved in the actual making of the game or not.

 

Here’s to another year of success for Acanthite

 

==========================

Part 2 – The Acanthite Team

==========================

 

Fangking Omega – Project coordinator, maps and story

 

Kangaskhan Kid – Lead designer and spriter

 

Cascade Gonpory – Designer

 

Mateo – Lead custom graphics creator

 

Plateface – All round contributor

 

Ivar – Lead music composer

 

Venomwind – Attack coordinator

 

Iron Vaati – Overworld spriter and ideas assistant

 

Pyro - Custom tiles developer

 

23745 - Trainer and character sprites

 

King Shuckle - New attack ideas

 

Whitey - Custom tiles

 

Minorthreat - Overworld spriter

 

Jacob Coutino - Concept artist

 

Jake - Spriter and ideas contributor

 

Baskinein - Scripter

 

Shadowshocker - Pokémon data and names

 

Concore - Artist

 

Houndoomed - Graphics work

 

Mario - Pokémon data and statistics

 

cjk - Pokémon data and statistics

 

Vavavoom - Menu icon sprites

 

Rataime - Online functions scripter

 

 

 

==========================

Part 3 – Credits

==========================

 

I owe credits to the following who have helped out so far, knowingly if permission was required or unknowingly if their stuff was available for universal use.

 

Scripts:

Blizzy - for the magnificent starter kit and behind the scenes collaboration

 

I have also used scripts created or modified by Freakboy, ccoa, Ultimate Jesus, Rataime, Burned Soul, GoldenAura3, Squall, Deke, Near Fantastica, SilentDragon, Dubealex and Cybersam, although some of these have been removed now and I need to check that XD

 

Graphics:

Avatar - His overworld sprites are sheers magic.

The tileset and custom graphics are courtesy of Fangking Omega, Mateo, Gridiron, GSC Platinum, Neon Screen, Remy, Mattgcn, Cuddles and Kyledove.

 

Thanks to ccoa for some wonderful sprites and ideas alongside the scripts

Thanks to Pokemaniac for contributions to the ideas

Thanks to Maneachicken, [ray.z] and Taillowfluff for sprite work

Thanks to RegisteelDS for some amazing Pokémon designs

 

==========================

Part 4 – The Story

==========================

 

 

Pokemon has never been huge on story. It’s always had that same basic principle; become a Pokemon master and randomly stop Team Rocket/Magma/Aqua along the way. This time, it’s inverse. Your main priority is set on the destruction of Team Rocket (yes, they’re back again…) and their evil goal (less random because it’s coming from the offset) while you become a Pokemon master along the way.

 

Pokemon Acanthite chronologically takes place just before the events of GSC, just under 3 years since RBY (the time period is irrelevant in dictating which Pokemon appear in the Merto region). It is played from the perspective of Kamon (GSC’s rival) and seeks to create a back-story justifying Kamon’s seemingly evil intentions in GSC, and particularly to understand why he hates Team Rocket so much. Acanthite will explain in due course why Kamon goes to Johto for GSC era, and will attempt to justify why he has his thirst to create strong Pokemon rather than to “love” them properly. It will not, however, explain where all the Pokemon caught and raised in Acanthite disappear to in that transition We do however see the human face of Kamon as he is first catapulted into his feud with the Rockets. We see a boy who is interested in Pokemon and wants to protect his family.

 

So, let us begin the story of Acanthite…

 

 

Almost 3 years ago, Team Rocket were defeated by a young boy who later became the Pokemon Champion (see RBY/FRLG). They were leaderless and had apparently disbanded. But in truth, they were planning their return to power, operating in secret under the temporary administration of the mysterious and elusive Pokemon Trainer Argus. They had at last drawn up their plan and were ready to move out into the open, beginning their operation in the region of Merto.

 

---

 

Young Kamon* was with his Dad’s old friend and neighbour, Professor Willow (who happens to be one of the leading authorities of the Science Union of Merto, S.U.M.). With Kamon’s help, Willow had sought out and caught 3 rare Pokemon that she wished to study. Kamon was not a Pokemon Trainer, but he had always enjoyed going out into the fields with Professor Willow and seeing the Pokemon in the wild.

 

Having returned to his hometown of Olbranch, Kamon left Willow’s lab and headed back home, but just as he was about to unbolt the front door, it burst open and out walked a man dressed all in black, accompanied by two others who had large red “R”s emblazoned on their uniforms. The man introduces himself as Argus, and when questioned what he was doing at the house, he answered by saying that he was looking for Kamon’s father, who at the time was away on business. He muttered something about Kamon’s sister being highly uncooperative in the matter, and that he hoped he had taught her a lesson.

 

“Oh, you’re thinking of taking me on too?” Argus laughed maliciously. “But how could you possibly do that when you don’t even have Pokemon of your own, you foolish boy? Now my brothers,” he added to his companions, “let us leave. Oh,” and he turned back to Kamon, “and if you should see your father before we find him, kindly let him know that Team Rocket are looking for him. I promise you boy, once we have him, Team Rocket will rise again, more powerful than ever before.”

 

With that, Argus and his fellows walked off, leaving Kamon confused and angry. He hurried into the house, where he found his sister Kiren crouched over her Sympholy, administering it with potions, and clearly quite shaken by what had just happened. When Kamon asked what Argus had done, she explained that the Rockets had come looking for their father, saying something about how important he was to their plans, and when she wouldn’t tell them where he was, Argus attacked with his Pokemon. Her own Pokemon Sympholy hadn’t been anywhere near strong enough to deal with Argus’, and had been horribly hurt in the battle.

 

Kiren was worried for their father. He had always warned them about Team Rocket, proclaiming them as evil. He, unlike everybody else, had not been convinced that they were gone for good, prophesying that they would attempt to rise again. Now they were apparently active once more, and searching for him. Kiren decided that she and Kamon should call him using her Pokegear. They got through to him and hurriedly explained about Argus and his apparent desire to find him. Their father decided that he should go into hiding at once, and that Kamon and Kiren should raise themselves some strong Pokemon to protect themselves for their own safety, just in case Team Rocket returned to waylay them. He told them to see Professor Willow about getting their own Pokemon.

 

At once Kamon and Kiren headed over to Willow’s lab and told her what their father had said. At once she offered them a choice between the 3 rare Pokemon that she had just caught with Kamon; Shootree, a seedlike grass type; Striktoil, the fire snake, and Squink, a water type squid. Willow bestows Kamon with his own Pokegear and also takes Kiren’s Sympholy, promising to look after it for her. Armed with their new Pokemon, Kamon and Kiren decide that it is unsafe to stay in Olbranch Town and at once split up as they head down the path of Route 47. They believe that they should help their dad by taking on Team Rocket head on, so they understand that they’ll need to train their Pokemon. As a result of this, they decide that it would be worth attempting the Merto Gym Challenge.

 

The road not only leads them onto the tough Gym Challenge, but also into a number of scuffles with the Rockets as they continue scouring the Merto region for signs of their father.

 

But why are Team Rocket looking for their father in the first place? Well, the man had always been closely involved with S.U.M., and in particular had his own expertise from researching the mysteries of Merto. And 3 years ago, he had almost lead Team Rocket onto the mysterious Project GEMININE. When the Rockets had been defeated however, he fled and took the plans for Project GEMININE with him, seeking solace in the peaceful town of Olbranch.

 

He did realise that there would come a time when Team Rocket would come looking for him, as he knew they would believe that if they succeeded with Project GEMININE, Team Rocket would once again be a dominant force in the Pokemon world, this time even more powerful than last time. He had no desire to associate himself with the Rockets ever again, and knew the steps he would have to take when the time came. Once he was in hiding, the plans for Project GEMININE would be safe from Team Rocket, which was the priority.

 

However, as they crossed Merto, Team Rocket discovered a place called Bambotta City, a little south of the enigmatic Novene Temple, and home to two warring factions, the Koki and Shuyo clans who were fighting for ownership of the Sword of GEMININE. Each clan possessed half of the sword respectively and believed that they had the right to have the other half. Stopping Team Rocket becomes even more crucial as they forge an alliance with the Shuyo clan and begin to solve the mystery of Project GEMININE for themselves… with potentially cataclysmic consequences.

 

 

==========================

Part 5 – New Pokemon

==========================

 

 

No. 494 FRONDILO - New Fern Pokémon - - Designer: KangasKid

No. 495 JUNGILO - Frill Pokémon - - Designer: KangasKid

No. 496 DILOPHRILL - Doublecrest Pokémon - - Designer: KangasKid

No. 497 KINDLEJOU - Live Flame Pokémon - - Designer: KangasKid

No. 498 COATOAST - Scorchtail Pokémon - - Designer: KangasKid

No. 499 SOLACCOON - Solar Flare Pokémon - - Designer: KangasKid

No. 500 REPTIDE - Estuary Pokémon - - Designer: KangasKid

No. 501 IGUAQUA - Islandhop Pokémon - - Designer: KangasKid

No. 502 TIDALISK - Strider Pokémon - - Designer: KangasKid

No. 503 SKUME - Tiny Skunk Pokémon - - Designer: Cascade Gonpory

No. 504 WHISKUNK - Odour Pokémon - - Designer: Cascade Gonpory

No. 505 FELBIN - Robin Pokémon - - Designer: KangasKid

No. 506 KESTRAWK - Swooping Pokémon - - Designer: KangasKid

No. 507 GRUBBLE - Grub Pokémon - - Designer: KangasKid

No. 508 MASKIT - Cocoon Pokémon - - Designer: KangasKid

No. 509 CINNAMOTH - Moth Pokémon - - Designer: KangasKid

No. 510 SCARUG - Shield Pokémon - - Designer: RegisteelDS

No. 511 SCUTTANK - Shield Pokémon - - Designer: RegisteelDS

No. 512 SYMPHOLY - Song Pokémon - - Designer: KangasKid

No. 513 FULQUIEM - Music Pokémon - - Designer: KangasKid

No. 514 GOBLEAF - Ugly Pokémon - - Designer: Cascade Gonpory

No. 515 BEAUTEPPE - Delicate Pokémon - - Designer: Cascade Gonpory

No. 516 SWARDIFUL - Enchanting Pokémon - - Designer: Cascade Gonpory

No. 517 NINBLE - Ninja Pokémon - - Designer: Cascade Gonpory

No. 518 GRASASSIN - Zatoichi Pokémon - - Designer: Cascade Gonpory

No. 519 PICOWATT - Chick Pokémon - - Designer: KangasKid

No. 520 WOODRILL - Drill Pokémon - - Designer: KangasKid

No. 521 TERAZECKER - Drill Pokémon - - Designer: KangasKid

No. 522 RABBAIR - Rabbit Pokémon - - Designer: KangasKid

No. 523 BUNNIGUST - Rabbit Pokémon - - Designer: KangasKid

No. 524 LAGOWIND - Hurricane Pokémon - - Designer: KangasKid

No. 525 LIQUA - Waterbody Pokémon - - Designer: Fangking Omega

No. 526 AQUERICLE - Waterbody Pokémon - - Designer: KangasKid

No. 527 HYDRONICLE - Waterbody Pokémon - - Designer: KangasKid

No. 528 BANGTLE - Beetle Pokémon - - Designer: KangasKid

No. 529 BOOMBEET - Beetle Pokémon - - Designer: KangasKid

No. 530 COLEOPLODE - Explosion Pokémon - - Designer: KangasKid

No. 531 PUPUNCH - Training Pokémon - - Designer: Cascade Gonpory

No. 532 LIMBASH - Arms Pokémon - - Designer: Cascade Gonpory

No. 533 ARMASTER - Arms Pokémon - - Designer: Cascade Gonpory

No. 534 TOPI - Telekinesis Pokémon - - Designer: RegisteelDS

No. 535 TOPHAI - Telekinesis Pokémon - - Designer: RegisteelDS

No. 536 TOPHADE - Telekinesis Pokémon - - Designer: RegisteelDS

No. 537 SPLISH - Freshwater Pokémon - - Designer: KangasKid

No. 538 CRAGUPPIE - Fissure Pokémon - - Designer: KangasKid

No. 539 MOUNTUNA - Fissure Pokémon - - Designer: KangasKid

No. 540 NEUTROULE - Static Pokémon - - Designer: KangasKid

No. 541 PROTROHM - Charge Pokémon - - Designer: KangasKid

No. 542 ELECTESLA - Charge Pokémon - - Designer: KangasKid

No. 543 AMPPUP - Spry Pokémon - - Designer: Cascade Gonpory

No. 544 ELEVINE - Sacrosanct Pokémon - - Designer: Cascade Gonpory

No. 545 KITTORCH - Fire Cat Pokémon - - Designer: Jacob Coutino

No. 546 FELION - Fire Mane Pokémon - - Designer: KangasKid

No. 547 PHOWL - Pheasant Pokémon - - Designer: KangasKid

No. 548 GILDEFORME - Pheasant Pokémon - - Designer: KangasKid

No. 549 MONGLANCE - Mongoose Pokémon - - Designer: KangasKid

No. 550 MONGAZE - Seer Pokémon - - Designer: KangasKid

No. 551 SEPIRIT - Peever Pokémon - - Designer: Cascade Gonpory

No. 552 PUPPAGEIST - Poltergeist Pokémon - - Designer: Cascade Gonpory

No. 553 STATIODE - Conductor Pokémon - - Designer: Fangking Omega

No. 554 MISSINGNO. - Glitch Pokémon - - Designer: Nintendo!

No. 555 MISTRYNC - Erroneous Pokémon - - Designer: NeoRyder

No. 556 THUNDULL - Earth Pokémon - - Designer: KangasKid

No. 557 KOPPIEKAT - Meerkat Pokémon - - Designer: ShiShiKo

No. 558 KATRANIUM - Rock Skull Pokémon - - Designer: ShiShiKo

No. 559 KIWIK - Kiwi Pokémon - - Designer: Cascade Gonpory

No. 560 LOAMANCE - Vanity Pokémon - - Designer: Cascade Gonpory

No. 561 KOARBOR - Koala Pokémon - - Designer: KangasKid

No. 562 KOALAMPUR - Wanderer Pokémon - - Designer: KangasKid

No. 563 YINX - Leaf Pokémon - - Designer: RegisteelDS

No. 564 AMBION - Leaf Pokémon - - Designer: RegisteelDS

No. 565 CREVODILE - Tooth Pokémon - - Designer: Nelson

No. 566 GROCKODILE - Savage Pokémon - - Designer: Nelson

No. 567 INFANITE - Rookie Pokémon - - Designer: KangasKid

No. 568 KANGASKID - Young Pokémon - - Designer: Nintendo!

No. 569 SANDIVE - Sand Fish Pokémon - - Designer: KangasKid

No. 570 LANDEEP - Sand Fish Pokémon - - Designer: KangasKid

No. 571 SHARTERRA - Land Shark Pokémon - - Designer: KangasKid

No. 572 KROVEN - Bad Luck Pokémon - - Designer: Feli

No. 573 CAWRACLE - Misfortune Pokémon - - Designer: Feli

No. 574 APUSEL - Tropical Pokémon - - Designer: Fangking Omega

No. 575 KNIFIN - Swordfish Pokémon - - Designer: KangasKid

No. 576 SWISSWORD - Swordfish Pokémon - - Designer: KangasKid

No. 577 DOLPHLARE - Diving Pokémon - - Designer: Cascade Gonpory

No. 578 BLUBBURN - Marine Pokémon - - Designer: Cascade Gonpory

No. 579 ABSI - Omen Pokémon - - Designer: RegisteelDS

No. 580 STERMIT - Snail Pokémon - - Designer: KangasKid

No. 581 ESCARGOO - Hard Shell Pokémon - - Designer: KangasKid

No. 582 MAWTRESS - Entrancer Pokémon - - Designer: RegisteelDS

No. 583 GREMLEYE - Lurker Pokémon - - Designer: KangasKid

No. 584 TROJORSE - Virus Pokémon - - Designer: KangasKid + NeoRyder

No. 585 VIRYRM - Worm Pokémon - - Designer: KangasKid

No. 586 FILAMELT - Battery Pokémon - - Designer: Cascade Gonpory

No. 587 VOLOTOV - Megawatt Pokémon - - Designer: KangasKid

No. 588 MATOMIC - Fission Pokémon - - Designer: KangasKid

No. 589 NUCLOUND - Fission Pokémon - - Designer: KangasKid

No. 590 BAMOR - Armor Pokémon - - Designer: RegisteelDS

No. 591 PLATOR - Armor Pokémon - - Designer: RegisteelDS

No. 592 VALIOR - Soldier Pokémon - - Designer: RegisteelDS

No. 593 CYGSENS - Swan Pokémon - - Designer: Cascade Gonpory

No. 594 PEASWAN - ESP Pokémon - - Designer: Cascade Gonpory

No. 595 GOLORIUS - Hyperactive Pokémon - - Designer: Cascade Gonpory

No. 596 PSYCLOPS - One Eye Pokémon - - Designer: KangasKid

No. 597 PSYCLONE - Tornado Pokémon - - Designer: KangasKid

No. 598 MEOWMY - Ancient Pokémon - - Designer: Cascade Gonpory

No. 599 PHARUFF - Spectral Pokémon - - Designer: Cascade Gonpory

No. 600 PECULIURN - Ash Keeper Pokémon - - Designer: Nelson

No. 601 CHALISTONE - Soulkeeper Pokémon - - Designer: Nelson

No. 602 CUMULOUD - Cloud Pokémon - - Designer: KangasKid

No. 603 DRACLOUD - Atmosphere Pokémon - - Designer: KangasKid

No. 604 TOXIQWIL - Toxic Spike Pokémon - - Designer: Cascade Gonpory

No. 605 GLOCEAN - Deep Sea Pokémon - - Designer: Cascade Gonpory

No. 606 ABLYSS - Luminous Pokémon - - Designer: Cascade Gonpory

No. 607 PRODISC - Swift Swim Pokémon - - Designer: RegisteelDS

No. 608 ZESTA - Sparks Pokémon - - Designer: KangasKid

No. 609 ZIDIAN - Hunter Pokémon - - Designer: Cascade Gonpory

No. 610 LUNICOOT - Lycanthrope Pokémon - - Designer: KangasKid

No. 611 DISASTRELL - Catastrophe Pokémon - - Designer: KangasKid

No. 612 BLUZZARD - Scavenger Pokémon - - Designer: KangasKid

No. 613 HARNAIL - Reptile Pokémon - - Designer: Cascade Gonpory

No. 614 GLAZARD - Reptile Pokémon - - Designer: Cascade Gonpory

No. 615 FERRULE - Cold Blood Pokémon - - Designer: Cascade Gonpory

No. 616 FROSTOZE - Icecap Pokémon - - Designer: KangasKid

No. 617 HULALA - Graceful Pokémon - - Designer: Cascade Gonpory

No. 618 PENGWINT - Penguin Pokémon - - Designer: KangasKid

No. 619 PENGWHALE - Blubber Pokémon - - Designer: KangasKid

No. 620 BOUQUAIL - Floral Pokémon - - Designer: ShiShiKo

No. 621 AEROMA - Forest Pokémon - - Designer: ShiShiKo

No. 622 CEDALING - Acorn Pokémon - - Designer: KangasKid

No. 623 PESTILOAK - Haunted Pokémon - - Designer: KangasKid

No. 624 SHELLARVA - Shell Pokémon - - Designer: Rosakai

No. 625 DAMOZELLE - Dragonfly Pokémon - - Designer: Rosakai

No. 626 MANDUNE - Anteater Pokémon - - Designer: KangasKid

No. 627 GEKKOMODO - Camouflage Pokémon - - Designer: KangasKid

No. 628 TRYDRA - Triplehead Pokémon - - Designer: KangasKid

No. 629 YINYANDA - Balance Pokémon - - Designer: KangasKid

No. 630 PANDOOM - Space Pokémon - - Designer: KangasKid

No. 631 FISTORM - Pulse Pokémon - - Designer: KangasKid

No. 632 PULSTRIKE - Pulse Pokémon - - Designer: KangasKid

No. 633 ATROSEY - Bad Egg Pokémon - - Designer: Nelson

No. 634 CHIMENRA - Sanctuary Pokémon - - Designer: Cascade Gonpory

No. 635 PORYGON-X3 - Virtual Pokémon - - Designer: Cascade Gonpory

No. 636 COMBYTE - Artificial Pokémon - - Designer: KangasKid

No. 637 ARCRUPT - Corrupt Pokémon - - Designer: KangasKid

No. 638 HALOVE - Respect Pokémon - - Designer: Cascade Gonpory

No. 639 HONAMEI - Respect Pokémon - - Designer: Fangking Omega

No. 640 SERAPHANIM - Aura Pokémon - - Designer: KangasKid

No. 641 MALISMITE - Elusive Pokémon - - Designer: KangasKid

No. 642 MALISPINE - Spikes Pokémon - - Designer: KangasKid

No. 643 MALISKING - Brutal Pokémon - - Designer: KangasKid

No. 644 SHOXEN - Thunder Pokémon - - Designer: Cascade Gonpory

No. 645 FLAMMOTH - Blaze Pokémon - - Designer: Cascade Gonpory

No. 646 TUNDRELK - Frost Pokémon - - Designer: Cascade Gonpory

No. 647 CHALRAIN - Watcher Pokémon - - Designer: Cascade Gonpory

No. 648 ANJEWL - Kindness Pokémon - - Designer: KangasKid

No. 649 DIAVIL - Sinister Pokémon - - Designer: Jacob Coutino

No. 650 GEMININE - Timeless Pokémon - - Designer: ShiShiKo

 

 

And here are some of KangasKid’s AMAZING sprites!

 

 

 

==========================

Part 6 – Merto

==========================

 

 

Olbranch Town

 

Elderwood City

Elderwood City - Limeburg Forest

 

Pinefall City

 

Alderford City

 

Mezereon City

Mezereon City - Subway

 

Bambotta City

Westwood Park - Entrance

Westwood Park - Quadrant 1

 

Pecanshore City

 

Taramind Island

 

Overlake City

 

Longrose Town

 

Paloverde City

 

Hazelfrost City

 

Rhusbay Town

 

==========================

Part 7 – Characters

==========================

 

 

Kiren

 

Kamon’s sister

Uses: Starter strong against your own + mixed type Pokémon

Note: Mateo's concept

 

 

Leading scientist of S.U.M.

Friend of Kamon’s father

Gives Kamon his first Pokémon

 

Magnus

 

Gym Leader of Pinefall City

Uses Electric types

 

Fiona

 

Gym Leader of Alderford City

Watcher of Larix Cave

Uses Grass types

 

Duncan

 

Gym Leader of Mezereon City

Leading scientist of S.U.M.

Designer of the Porygon program

Uses [indefinite – science(?) +Virus] types

 

Joel

 

Gym Leader of Taramind Island

Uses Ghost types

 

Hyde

 

Gym Leader of Overlake City

Uses Water types

 

Darren

 

Gym Leader of Paloverde City

Uses Dragon types

 

Helena

 

Gym Leader of Maplegrove City

Uses Dark types

 

???

Gym Leader of Elderwood City

 

Argus

 

Team Rocket Leader

Uses ???

 

 

 

Thanks to 23745 for these outstanding sprites!

 

==========================

Part 8 – Developments

==========================

 

 

So… the ideas we have for this….

- Over 150 new Pokemon with two new types: Light and Virus

- Big, big new region

- New Pokemon battle graphics

- Real-time system which dictates wild Pokemon appearances and period of day based off your computer’s clock. Day of the week controls events and NPC interactions also

- Random weather which dictates wild Pokemon appearances as well as looking pretty

- Improved Pokegear, based on the one from GSC but better

- New moves, items and 100 TMs

- All new Gym Leaders and Elite 4

- Pokedex with updated design and new Pokemon descriptions

- Reputation/Fame system: dictates how some NPCs will react differently. I believe I am by no means the first to use this, but people will either fear you if you’re evil or respect you if you’re good. This also dictates how some events will unfold.

- Attack Academy (idea courtesy of King Shuckle), teach your Pokemon all new moves that they wouldn’t be able to pick up elsewhere (extension to TMs basically, while adding a Battle Tower-like element for fun and replay value)

- Incorporation of old and vital Pokemon elements – the menu, PC, battle system… :S

- Cool, radical map designs that still stay faithful to the Pokemon series while pushing the boundaries

- “Safari” competitions to capture the most Pokemon within a time limit. For prizes

 

 

And let’s not forget the far-deeper-than-your-average-Pokemon-game plot. Subplots based around Legendary Pokemon are also far more involving. Along with your main game and sub-quests, your hands are certainly full.

 

All this and more will contribute to Acanthite’s (hopeful) brilliance.

 

New Pokemon, a lot of work definitely, but I know it can be done and will be well worth it. They're the reason you're not seeing a lot of the old real Pokemon.

 

Oh yeah, ideas for new features are also well received if there’s anything you’d like to see! Remember, not everything will be able to be accepted, but shoot me a few ideas and concepts and I’ll see what can be done.

 

 

==========================

Part 9 – Screenshots

==========================

 

Shot of walking in the prototype Hazelfrost City

 

 

The time system is truly excellent. It runs off the system clock and thus calculates whether it is morning, day or night based on the time, and then sets the appropriate screen tint when outside. Uses Near Fantastica’s day and night script as tweaked for realtime by Silentdragon and screen tinting heavily modified by myself. Day of course is just your default tint. Time system will dictate wild Pokemon appearances depending on the time.

 

Night

 

 

Morning

 

 

Dad’s in danger!

 

Menu system in action

 

Trainer Card

 

Intro

 

Walking around Mezereon in the rain

 

Old man outside Rhusbay Lighthouse

 

Rocket Blockade!

 

SUBWAY! <3

 

Early item system before icons worked

 

Southrock Laboratories

 

Rocket attack at Southrock!

 

Argus and Sorrell

 

A me sembra un buon risultato, per screen, altre immagini e info visitate il primo e il secondo link, spero che vi interessi. :blink:

 

W Marilyn Manson:http://img228.imageshack.us/img228/7702/manson6nq6.jpg

 

 

 

Clicca qui per visitare il mio nuovo sito. Ho aggiunto una sezione solo per l'RPG

 

 

 

 

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[url=http://www.fodey.com/generators/animated/ninjatext.asp]http://r3.fodey.com/1df8187cdbc7946b1972785c6d3260bda.1.gif</a>

 

Frasi Epiche:

Non sono nato Ronaldinho ma con la tenacia ho toccato il cielo. By Filippo Inzaghi

And when we were good you just closed your eyes, so when we are bad we're going to scar your minds. By Marilyn Manson

Traduzione: E quando eravamo buoni avete chiuso gli occhi, così quando saremo cattivi procureremo cicatrici alle vostre menti.

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Molto ben fatto, ci si sono impegnati molto per fare tutto, un ottimo lavoro... ma i loro pokemon sono orrendi XD

Intervista ad un Dottore del CERN, sull'esperimento dell'LHC:

 

 

 

Ho qui tutto l'evento dell'esperimento descritto da un qualificato Dr.Isbenirg e alcune domande dai giornalisti:

 

7:30-Arrivo a Ginevra nella base dell'LHC

 

7:31-Inizio brindisi per l'inizio dell'esperimento

 

(E' stato danneggiato il macchinario? Dr.Isbenirg:C'è caduto vino a fiotte)

 

8:30-Arriva l'insigne Dr.Ichwerbergh con i suoi deliziosi pasticcini

 

9:29-Fine brindisi e inizio esperimento

 

9:30-Inizio esperimento

 

9:31-Secondo brindisi per l'inizzio dell'esperimento

 

11:00-Fine brindisi..giocando e scherzando abbiamo ACCIDENTALMENTE buttao il Dr.Ichwerbergh dentro macchinario

 

11:00-Inizio gara barzellette

 

11:30-Fine della gara delle barzellette e inizio partitone a briscola

 

11:35-Il Dr.Skjevoch perde ACCIDENTALMENTE 700 euri nella partita

 

(mazza! deve essere dura la vita dello scenziato! Dr.Isbenirg:Si sono d'accordo

 

12:29-Arrostiamo le lasagne nell'LHC secondo le istruzioni del Dr.Rocco Pascucci diplomato in cucina creativa

 

(Wow avete diversi scenziati laureati in diverse discipline? Dr.Isbenirg:no la maggior parte di loro hanno finito dopo la terza media)

 

12:30-Pranzo

 

15:00-Fine pranzo

 

15:01-Riposino

 

19:00-Fine riposino

 

19:01-Inizio giramento pollici

 

19:26-Ci ricordiamo che siamo al comando dell'LHC e controlliamo se tutto va bene,non capiamo una mazza di quello che dice il computer e ci rimettiamo a girare i pollici

 

20:00-Ritorna il Dr.Skjevoch dalla sagra dell'oca arrosto

 

20:00-Cena

 

23:01-Arrivo dell'insigne Dr. Pappone con annese lucciole

 

23:02-Brindisi per l'arrivo delle lucciole

 

23:03-Ci mettiamo davanti all'LHC con le coperte e con le lucciole, spegniamo le luci e al chiaro della luce dell'LHC facciamo ehm ehm le nostre cose

 

(quindi c'era un'atmosfera da discoteca dentro alla sala? Dr. Isbenirg:Certo! La sala era diventata un Rave,in fondo prima dei fondi per l'esperimento la usavamo per questo!)

 

9:31-Brindisi di saluto alle lucciole

 

9:32-Arrivo dell'Insigne dottor Bevosch con i rifornimenti di vino

 

9:33-Brindisi per l'arrivo del vino

 

10:00-Fine brindisi e inizio brindisi per la fine del brindisi

 

23:00-Fine brindisi..

 

23:01-Crolliamo a terra per sei mesi e ci svegliamo quando l'LHC ha già finito,chiamiamo un vero scenziato e gli facciamo controllare cos'è successo,poi divulghiamo la notizia con il gobbo..

 

FINE ESPERIMENTO

 

Uscita fuori da una discussione su MSN mia e di un mio amico XD

 

 

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Eh, non si può avere tutto ma sicuramente si sono impegnati molto per fare la programmazione dei vari script.

 

W Marilyn Manson:http://img228.imageshack.us/img228/7702/manson6nq6.jpg

 

 

 

Clicca qui per visitare il mio nuovo sito. Ho aggiunto una sezione solo per l'RPG

 

 

 

 

<div style="margin:20px;margin-top:5px" "="">

 

 

 

[url=http://www.fodey.com/generators/animated/ninjatext.asp]http://r3.fodey.com/1df8187cdbc7946b1972785c6d3260bda.1.gif</a>

 

Frasi Epiche:

Non sono nato Ronaldinho ma con la tenacia ho toccato il cielo. By Filippo Inzaghi

And when we were good you just closed your eyes, so when we are bad we're going to scar your minds. By Marilyn Manson

Traduzione: E quando eravamo buoni avete chiuso gli occhi, così quando saremo cattivi procureremo cicatrici alle vostre menti.

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caspita! un team di 24 persone.

Da quello che ho visto stanno facendo un ottimo lavoro, hanno anche inventato svariati pokémon (non tutti proprio ispirati, ma un plauso).

Belli anche gli sprite dei nuovi pokemon

 

Che materiale è l'Achanthite?

183.png
donatePQ.gif bYridanSiBEi27EwrQBOKvYB04IgpCwL27xIfmrh FBnono.gif

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Bello!Ma pultroppo l'inglese non è il mio forte!!! :blink:

http://www.freankexpo.net/signature/1129.png

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BIM_Banner3.png

Premi RpgMaker

 


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Li hai guardati i siti?

 

W Marilyn Manson:http://img228.imageshack.us/img228/7702/manson6nq6.jpg

 

 

 

Clicca qui per visitare il mio nuovo sito. Ho aggiunto una sezione solo per l'RPG

 

 

 

 

<div style="margin:20px;margin-top:5px" "="">

 

 

 

[url=http://www.fodey.com/generators/animated/ninjatext.asp]http://r3.fodey.com/1df8187cdbc7946b1972785c6d3260bda.1.gif</a>

 

Frasi Epiche:

Non sono nato Ronaldinho ma con la tenacia ho toccato il cielo. By Filippo Inzaghi

And when we were good you just closed your eyes, so when we are bad we're going to scar your minds. By Marilyn Manson

Traduzione: E quando eravamo buoni avete chiuso gli occhi, così quando saremo cattivi procureremo cicatrici alle vostre menti.

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io li guardo ma la demo non c'è....

http://d.imagehost.org/0552/029-Church02.png

Il nostro forum si occupa di provvedere a quei membri della Lega Maghi che non possono andare avanti con le loro avventure e di reclutare nuovi membri per la nostra organizzazione.

E' in pratica un GDR in cui siete dei giovani maghi/guerrieri/ninja/qualsiasi cosa che scrivono la loro storia

compiendo missioni pericolose , sconfiggendo nemici implacabili e molto altro.

Se pensate di avere la stoffa per fare i maghi venite da noi altrimenti vuol dire che il coraggio vi manca del tutto.

http://d.imagehost.org/0552/029-Church02.png

 

[url="http://lmgf.forumfree.net"][img=http://img90.imageshack.us/img90/696/logolmgkk7.jpg][/url][font="Arial Black"][size=2][u]Giochi in creazione:[/u][/size][/font] [color="#FF0000"][size=3]World of Worlds[/size][/color].....visitate il post del progetto [url="http://www.rpg2s.net/forum/index.php?showtopic=5553&st=0&p=80651entry80651"]Link[/url][url="http://legamaghi.forumfree.net/?t=32435772"][img=http://image.forumfree.it/3/3/8/8/9/4/1/1222434507.png][/url]

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Sembrerebbe un bel gioco, ma non capisco dove sia la demo... Edited by Master of Puppets

"Sei sicuro di essere ancora vivo?" "oppure sei solo un essere controllato da uno stregone?!" "e chi lo sa..."

"Hai visto?". Disse Grovax. "Hanno combatuto insieme... Ora moriranno insieme.".

Firma cambiata XD

"Puoi farmi il tuo autografo in questo nero quaderno? (:3)"_ disse Light Yagami rivolgendosi ad L

 

http://mimeblade.oddigytitanium.com/Animated_Gifs/FreyaFightingStance.gif

 

Project in corso: Dark Animal

 

http://rpgmakerjournal.altervista.org/blog/?p=39 Clicca qui! E' per il tuo bene di maker! u.u

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Ho controllato i siti ed in effetti la demo non c'è quindi mi scuso per i post precedenti :rovatfl: anche se mi sembrava ci fosse :sisi: anche da quello che avevo letto nel forum dove c'è la discussione originale :ahsi: se la ritrovo vi faccio sapere.

 

W Marilyn Manson:http://img228.imageshack.us/img228/7702/manson6nq6.jpg

 

 

 

Clicca qui per visitare il mio nuovo sito. Ho aggiunto una sezione solo per l'RPG

 

 

 

 

<div style="margin:20px;margin-top:5px" "="">

 

 

 

[url=http://www.fodey.com/generators/animated/ninjatext.asp]http://r3.fodey.com/1df8187cdbc7946b1972785c6d3260bda.1.gif</a>

 

Frasi Epiche:

Non sono nato Ronaldinho ma con la tenacia ho toccato il cielo. By Filippo Inzaghi

And when we were good you just closed your eyes, so when we are bad we're going to scar your minds. By Marilyn Manson

Traduzione: E quando eravamo buoni avete chiuso gli occhi, così quando saremo cattivi procureremo cicatrici alle vostre menti.

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