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Kriss

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About Kriss

  • Birthday 11/04/1977

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  • MSN
    krisss666@msn.com
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  • Provenienza
    France - Cannes

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  1. Many thanks for your lesson. I translate it into french and post into my forum. I give credit to you and this good Italian Forum ^^ New frame for RTP
  2. Kriss

    Monolithe

    Long time without news... not enough time to work on my game :/ I want just show you some graphism I make : It's not perfect but I think in game (with fog and darkness) I don't need to make a perfect animation. Now I'm going to make all characters animations like that !! http://i9.photobucket.com/albums/a75/krisss666/hopkins_new1.gifHopkins I use a script to manage a static frame and 4 movements frames http://i9.photobucket.com/albums/a75/krisss666/hopkins_chara-1.png Catherine WILFRIED (face has totally changed) http://i9.photobucket.com/albums/a75/krisss666/catherine.png Fabien BRADLEY http://i9.photobucket.com/albums/a75/krisss666/Fabien_bradleyv3.png Sergeant Hopkins : James has a contact in the police http://i9.photobucket.com/albums/a75/krisss666/inspecteurHopkinsv2.png An old screen with less darkness http://i9.photobucket.com/albums/a75/krisss666/exterieur.png For now i'm totally in graphism phase, so I will make urban tileset to do a demo with the first chapter. I have changed some details about the story but the global line is the same. If someone want to participate to Monolithe, he's welcome XD I think you understand i want to make a good game and I 'll take the time it need to do that : this project never be abandonned. If you have some noises and sound , pictures ,ideas (horror / investigation / silent hill / alone in the dark / call of cthulhu etc ) don't hesitate and contact me Many thanks ^^ I want to says I'm sorry Mazus quit the making, I hope he will be able to do what he want
  3. Kriss

    Monolithe

    Many thanks for your replies. I don't use any outline, but I think I can make more realist for the extrem right and left of the front. I want to do a brightness option because many player have a darkest screen than mine I have some gamma problem with my video card and monitor :/ ) I don't want to lost détails on screen with more darkness!!
  4. Kriss

    Monolithe

    buongiorno un poco di nuovo New house http://i9.photobucket.com/albums/a75/krisss666/maisonbois2copie.png In game : http://i9.photobucket.com/albums/a75/krisss666/maisonbois_ingame.jpg
  5. My english isn't excellent but I understand you very well (it's the priority ^^ ) I'd like to send you a link to do graphism custom, (i learn all with it) but it's in french (and it's a pub !!): Tuto for make stone wall / wood table / tree and faceset => progressive difficulty Soon i translate it into english and I will posted it on an appropriate section (I think a graphism section should be created, but i will posted it in tuto ^^) Pm me if you want french link ;)
  6. I don't understand all trama, so i can only do my opinion about graphism and system. First : good job , you have some custom/rip trees with good design. I think you should make at least 2 kind of tree in a map .. cloning isn't good for estethism map, but I must say the mapping is good. Good travelling map and inventory, i like them :chirol_lovely: In city, could you make more tent, with more shop that this 3 .. you should make a more living market with fruits saler, potion saler, weapon, etc (a lot of of big and small tent with very diffrent products to be buy or not) Are you thinking about to use a script to have your equipement visible on the map ?? (rataime's script) in the last screen, it seems there are some problemes with shadow (mixing of grey and less opacity grey ).About last screen too, I think you shouldn't make a simple line to separate the 2 levels on the left. Tree rtp aren't good with your custom tree : modify it with more contrast. Hope I will be able to play a demo soon ;)
  7. Kriss

    The Code

    As Mazus said, I will translate into french. This game must be played by french player because it has an excellent potential :) I'm at 100% with you Mazus ;)
  8. Kriss

    Monolithe

    After more hours ... http://i9.photobucket.com/albums/a75/krisss666/J_arme0-1.png In first a french demo will be available , after first comment , I probably must do some modifications and than i will do an english version for you and english community ^^. Led could translate into italian, or maybe mazus if they have some times ^^ PS : hmmm now it's finished i think i could make a brown pants ...
  9. bellissimo I like your scene title, it's very impressive o_O I think you can use a fog for the cavern (maybe modify a litlle rock color to be more grey) real time battle !! that means it's like zelda ?? good work
  10. Kriss

    Monolithe

    Hello , there are some news : I change rtp style for other style http://i9.photobucket.com/albums/a75/krisss666/J_arme0.png http://i9.photobucket.com/albums/a75/krisss666/vehicule_james_arret.png http://i9.photobucket.com/albums/a75/krisss666/jamestircopie.png But few time after that I modify a second time ... (so I must modify all other stances T_T) http://i9.photobucket.com/albums/a75/krisss666/jamesnewnew.png And new faces http://i9.photobucket.com/albums/a75/krisss666/Jamesexpressions.png
  11. Wow I like all of your work : tileset total custom very impressive Artwork and story are excellents too. I'm a fan of Castelvania (I finished symphony of the night / aria of sorrow / dawn of sorrow ) I'm curious to see how you want to do battle. Good work I think you should use more effect for light and shadow. When a demo will be available, could you translate it into english? (or french :p ) pls? PS: Maybe could you use more contrast. And don"t use black but a darker color for the objetcs http://i9.photobucket.com/albums/a75/krisss666/abandonedchurch05colormp51.png
  12. Hello everybody. I search muzik makers to create/mix sound for my project. I'd like muzik like horrors films or silent hill game Actually I use alone in the dark and silent hill BO. I have no time and not enough skills to customize those muzics. I search some effects too in the same spirit Thanks to all
  13. Kriss

    Monolithe

    This is my projet : MONOLITHE started in 2005 We are 2 in this project, for script, charamaking, and graphism. All graphism are mine but not characters Intro: You are James, a detective who live in Southport - Connecticut. We are on may 1921, it's raining, Catherine WILFRIED arrive in your office : her father, an ethnologist , has dissapeared since few days. He was working on tablet, texts for the museum. You have no clues, so you decide to investigate ethnologist office... Story One sect was reborn in 1910 to invoc an old creature know as an "Ancient" who it prisonner in another dimention. The objectives of this sect are secrets of course, but all that I can say : James will be captured by this organisation. He will be a cobay to participate to magic ritual. Magic and technology are the keys to launch some powerful invocation for the sect's wizards. System Gun Arpg, with mouse (pistols, rifle) : total liberty to shoot ennemies Action system to simulate "hook locks" "search clues" "Reactivity"(jump to not fall in a hole for example) Light with mouse to use in dark place camera to photograph scene with clues Mental sanity : with a few level james become crazy and the "special" is engaged. ****** Special ****** James, in his journey in the deep horror, gain the ability to go in different and deformed dimention , but it's not his decision. In the dream/ deformed place he is be able to find some clue or his inquire, BUT he will be attacked by dream' devoror, controled by a "god" Some screens http://i9.photobucket.com/albums/a75/krisss666/cutscene-2.jpg http://i9.photobucket.com/albums/a75/krisss666/torche.png http://i9.photobucket.com/albums/a75/krisss666/ecran1.jpg http://i9.photobucket.com/albums/a75/krisss666/ecran2.jpg http://i9.photobucket.com/albums/a75/krisss666/messagejames2.png Olds screens rue bureau james Art Tir Southport Nuit [Mode nuit [Mode aide [Mode action In first time i customise rtp, and i want to add a "Call of Cthulhu: Dark Corners of the Earth" pc game ambiance. I have a lot of work to do this ambience :chirol_gusun: Demo is in preparation for january, in french and english
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