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Everything posted by Manic
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RPG Maker VX | Traduzione ITA [Beta 3 Release!]
Manic replied to marigno's topic in R²S Resources Team
Ho notato alcune scritte rimaste in inglese durante le battaglie: quando appare il nemico sotto appare un messaggio con scritto: nome nemico+emerged! (bisogna tradurre emerged) poi quando si subiscono i dannni c'è lo stesso problema e anche quando l'avversario muore e quando si vince, poi quando vengono assegnati dopo la vittoria i soldi manca uno spazio tra il numero dei soldi e il loro nome. -
Come procede la traduzione? O è stata abbandonata?
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+ Yasu PinnaWarner:I colori sono troppo accesi sono più adatti per un banner primaverile. Vonatar: Troppo classico, un po' più dettagliato o più innovativo.
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Grazie mille!!!
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Alla fine ho fatto così ma mi ci vorrebbe un template per i faces non è che lo hai?
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Mi sembra che manchi il template per i faces... EDIT: Eikichi devi aggiornare i tuoi template xkè non sono visualizzabili (almeno quelli dei tileset)
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Grazie!!! EDIT: per scaricare il face come faccio?
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Li hai guardati i siti?
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D: è possibile fare in modo che uno switch venga attivato solo la priva volta che si attiva un'evento?
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Eh, non si può avere tutto ma sicuramente si sono impegnati molto per fare la programmazione dei vari script.
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Grazie mille!
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Non ne sono sicuro in quanto il progetto non è mio ma ve lo chiedo comunque, mi spettano rens per questo? ecco il link: http://www.rpg2s.net/forum/index.php?showtopic=5525 EDIT: Poi qui ho postato alcuni miei char: http://www.rpg2s.net/forum/index.php?showtopic=5531 FATTO.
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Ecco il gioco Pokèmon Acanthite :nana: realizzato con RPG Maker XP il gioco non è stato realizzato da me ma da The Acanthite Team ma visto che mi sembrava una buona relase ho voluto mostrarvela, vi do il link al topic ufficiale: http://www.neoseeker.com/forums/22121/t962...11-gsc-prequel/ (se lo devo togliere avvertitemi) mentre questo è il link del progetto: www.pokemonacanthite.com (anche questo come per il primo link) qui vi copi le informazioni relative al progetto (le lascio in inglese per paura di una cattiva traduzione). Contents: Part 1 – Fangking’s Foreword Part 2 – The Acanthite Team Part 3 – Credits Part 4 – The Story Part 5 – New Pokemon Part 6 – Merto Part 7 – Characters Part 8 – Developments Part 9 – Screenshots ========================== Part 1 – Fangking’s Foreword ========================== I've finally updated this ancient old first post. It's a big day for Acanthite at the time of writing (July 30th 2007) with the refreshing of the forums and the revelation of the Pokemon. Can I just say; thanks to everyone. EVERYONE that has been with Acanthite for any amount of time at all, for every single contribution made to the game and the community. Without you, this project would not have survived and come along as far as it has. The support has been phenomenal and I am very, very greatly grateful to you all. Pokemon Acanthite is dedicated to you. I hope you will stick with us as we enter our new era and Acanthite is hopefully taken to a whole new level. We’ve come a long way in the last year, and it’s been fantastic. I hope we can now boost activity and really get moving towards the final product – the epic game that Acanthite is destined to be. I’d love to see the community grow under the new banner, with more active contributors, whether involved in the actual making of the game or not. Here’s to another year of success for Acanthite ========================== Part 2 – The Acanthite Team ========================== Fangking Omega – Project coordinator, maps and story Kangaskhan Kid – Lead designer and spriter Cascade Gonpory – Designer Mateo – Lead custom graphics creator Plateface – All round contributor Ivar – Lead music composer Venomwind – Attack coordinator Iron Vaati – Overworld spriter and ideas assistant Pyro - Custom tiles developer 23745 - Trainer and character sprites King Shuckle - New attack ideas Whitey - Custom tiles Minorthreat - Overworld spriter Jacob Coutino - Concept artist Jake - Spriter and ideas contributor Baskinein - Scripter Shadowshocker - Pokémon data and names Concore - Artist Houndoomed - Graphics work Mario - Pokémon data and statistics cjk - Pokémon data and statistics Vavavoom - Menu icon sprites Rataime - Online functions scripter ========================== Part 3 – Credits ========================== I owe credits to the following who have helped out so far, knowingly if permission was required or unknowingly if their stuff was available for universal use. Scripts: Blizzy - for the magnificent starter kit and behind the scenes collaboration I have also used scripts created or modified by Freakboy, ccoa, Ultimate Jesus, Rataime, Burned Soul, GoldenAura3, Squall, Deke, Near Fantastica, SilentDragon, Dubealex and Cybersam, although some of these have been removed now and I need to check that XD Graphics: Avatar - His overworld sprites are sheers magic. The tileset and custom graphics are courtesy of Fangking Omega, Mateo, Gridiron, GSC Platinum, Neon Screen, Remy, Mattgcn, Cuddles and Kyledove. Thanks to ccoa for some wonderful sprites and ideas alongside the scripts Thanks to Pokemaniac for contributions to the ideas Thanks to Maneachicken, [ray.z] and Taillowfluff for sprite work Thanks to RegisteelDS for some amazing Pokémon designs ========================== Part 4 – The Story ========================== Pokemon has never been huge on story. It’s always had that same basic principle; become a Pokemon master and randomly stop Team Rocket/Magma/Aqua along the way. This time, it’s inverse. Your main priority is set on the destruction of Team Rocket (yes, they’re back again…) and their evil goal (less random because it’s coming from the offset) while you become a Pokemon master along the way. Pokemon Acanthite chronologically takes place just before the events of GSC, just under 3 years since RBY (the time period is irrelevant in dictating which Pokemon appear in the Merto region). It is played from the perspective of Kamon (GSC’s rival) and seeks to create a back-story justifying Kamon’s seemingly evil intentions in GSC, and particularly to understand why he hates Team Rocket so much. Acanthite will explain in due course why Kamon goes to Johto for GSC era, and will attempt to justify why he has his thirst to create strong Pokemon rather than to “love” them properly. It will not, however, explain where all the Pokemon caught and raised in Acanthite disappear to in that transition We do however see the human face of Kamon as he is first catapulted into his feud with the Rockets. We see a boy who is interested in Pokemon and wants to protect his family. So, let us begin the story of Acanthite… Almost 3 years ago, Team Rocket were defeated by a young boy who later became the Pokemon Champion (see RBY/FRLG). They were leaderless and had apparently disbanded. But in truth, they were planning their return to power, operating in secret under the temporary administration of the mysterious and elusive Pokemon Trainer Argus. They had at last drawn up their plan and were ready to move out into the open, beginning their operation in the region of Merto. --- Young Kamon* was with his Dad’s old friend and neighbour, Professor Willow (who happens to be one of the leading authorities of the Science Union of Merto, S.U.M.). With Kamon’s help, Willow had sought out and caught 3 rare Pokemon that she wished to study. Kamon was not a Pokemon Trainer, but he had always enjoyed going out into the fields with Professor Willow and seeing the Pokemon in the wild. Having returned to his hometown of Olbranch, Kamon left Willow’s lab and headed back home, but just as he was about to unbolt the front door, it burst open and out walked a man dressed all in black, accompanied by two others who had large red “R”s emblazoned on their uniforms. The man introduces himself as Argus, and when questioned what he was doing at the house, he answered by saying that he was looking for Kamon’s father, who at the time was away on business. He muttered something about Kamon’s sister being highly uncooperative in the matter, and that he hoped he had taught her a lesson. “Oh, you’re thinking of taking me on too?” Argus laughed maliciously. “But how could you possibly do that when you don’t even have Pokemon of your own, you foolish boy? Now my brothers,” he added to his companions, “let us leave. Oh,” and he turned back to Kamon, “and if you should see your father before we find him, kindly let him know that Team Rocket are looking for him. I promise you boy, once we have him, Team Rocket will rise again, more powerful than ever before.” With that, Argus and his fellows walked off, leaving Kamon confused and angry. He hurried into the house, where he found his sister Kiren crouched over her Sympholy, administering it with potions, and clearly quite shaken by what had just happened. When Kamon asked what Argus had done, she explained that the Rockets had come looking for their father, saying something about how important he was to their plans, and when she wouldn’t tell them where he was, Argus attacked with his Pokemon. Her own Pokemon Sympholy hadn’t been anywhere near strong enough to deal with Argus’, and had been horribly hurt in the battle. Kiren was worried for their father. He had always warned them about Team Rocket, proclaiming them as evil. He, unlike everybody else, had not been convinced that they were gone for good, prophesying that they would attempt to rise again. Now they were apparently active once more, and searching for him. Kiren decided that she and Kamon should call him using her Pokegear. They got through to him and hurriedly explained about Argus and his apparent desire to find him. Their father decided that he should go into hiding at once, and that Kamon and Kiren should raise themselves some strong Pokemon to protect themselves for their own safety, just in case Team Rocket returned to waylay them. He told them to see Professor Willow about getting their own Pokemon. At once Kamon and Kiren headed over to Willow’s lab and told her what their father had said. At once she offered them a choice between the 3 rare Pokemon that she had just caught with Kamon; Shootree, a seedlike grass type; Striktoil, the fire snake, and Squink, a water type squid. Willow bestows Kamon with his own Pokegear and also takes Kiren’s Sympholy, promising to look after it for her. Armed with their new Pokemon, Kamon and Kiren decide that it is unsafe to stay in Olbranch Town and at once split up as they head down the path of Route 47. They believe that they should help their dad by taking on Team Rocket head on, so they understand that they’ll need to train their Pokemon. As a result of this, they decide that it would be worth attempting the Merto Gym Challenge. The road not only leads them onto the tough Gym Challenge, but also into a number of scuffles with the Rockets as they continue scouring the Merto region for signs of their father. But why are Team Rocket looking for their father in the first place? Well, the man had always been closely involved with S.U.M., and in particular had his own expertise from researching the mysteries of Merto. And 3 years ago, he had almost lead Team Rocket onto the mysterious Project GEMININE. When the Rockets had been defeated however, he fled and took the plans for Project GEMININE with him, seeking solace in the peaceful town of Olbranch. He did realise that there would come a time when Team Rocket would come looking for him, as he knew they would believe that if they succeeded with Project GEMININE, Team Rocket would once again be a dominant force in the Pokemon world, this time even more powerful than last time. He had no desire to associate himself with the Rockets ever again, and knew the steps he would have to take when the time came. Once he was in hiding, the plans for Project GEMININE would be safe from Team Rocket, which was the priority. However, as they crossed Merto, Team Rocket discovered a place called Bambotta City, a little south of the enigmatic Novene Temple, and home to two warring factions, the Koki and Shuyo clans who were fighting for ownership of the Sword of GEMININE. Each clan possessed half of the sword respectively and believed that they had the right to have the other half. Stopping Team Rocket becomes even more crucial as they forge an alliance with the Shuyo clan and begin to solve the mystery of Project GEMININE for themselves… with potentially cataclysmic consequences. ========================== Part 5 – New Pokemon ========================== No. 494 FRONDILO - New Fern Pokémon - - Designer: KangasKid No. 495 JUNGILO - Frill Pokémon - - Designer: KangasKid No. 496 DILOPHRILL - Doublecrest Pokémon - - Designer: KangasKid No. 497 KINDLEJOU - Live Flame Pokémon - - Designer: KangasKid No. 498 COATOAST - Scorchtail Pokémon - - Designer: KangasKid No. 499 SOLACCOON - Solar Flare Pokémon - - Designer: KangasKid No. 500 REPTIDE - Estuary Pokémon - - Designer: KangasKid No. 501 IGUAQUA - Islandhop Pokémon - - Designer: KangasKid No. 502 TIDALISK - Strider Pokémon - - Designer: KangasKid No. 503 SKUME - Tiny Skunk Pokémon - - Designer: Cascade Gonpory No. 504 WHISKUNK - Odour Pokémon - - Designer: Cascade Gonpory No. 505 FELBIN - Robin Pokémon - - Designer: KangasKid No. 506 KESTRAWK - Swooping Pokémon - - Designer: KangasKid No. 507 GRUBBLE - Grub Pokémon - - Designer: KangasKid No. 508 MASKIT - Cocoon Pokémon - - Designer: KangasKid No. 509 CINNAMOTH - Moth Pokémon - - Designer: KangasKid No. 510 SCARUG - Shield Pokémon - - Designer: RegisteelDS No. 511 SCUTTANK - Shield Pokémon - - Designer: RegisteelDS No. 512 SYMPHOLY - Song Pokémon - - Designer: KangasKid No. 513 FULQUIEM - Music Pokémon - - Designer: KangasKid No. 514 GOBLEAF - Ugly Pokémon - - Designer: Cascade Gonpory No. 515 BEAUTEPPE - Delicate Pokémon - - Designer: Cascade Gonpory No. 516 SWARDIFUL - Enchanting Pokémon - - Designer: Cascade Gonpory No. 517 NINBLE - Ninja Pokémon - - Designer: Cascade Gonpory No. 518 GRASASSIN - Zatoichi Pokémon - - Designer: Cascade Gonpory No. 519 PICOWATT - Chick Pokémon - - Designer: KangasKid No. 520 WOODRILL - Drill Pokémon - - Designer: KangasKid No. 521 TERAZECKER - Drill Pokémon - - Designer: KangasKid No. 522 RABBAIR - Rabbit Pokémon - - Designer: KangasKid No. 523 BUNNIGUST - Rabbit Pokémon - - Designer: KangasKid No. 524 LAGOWIND - Hurricane Pokémon - - Designer: KangasKid No. 525 LIQUA - Waterbody Pokémon - - Designer: Fangking Omega No. 526 AQUERICLE - Waterbody Pokémon - - Designer: KangasKid No. 527 HYDRONICLE - Waterbody Pokémon - - Designer: KangasKid No. 528 BANGTLE - Beetle Pokémon - - Designer: KangasKid No. 529 BOOMBEET - Beetle Pokémon - - Designer: KangasKid No. 530 COLEOPLODE - Explosion Pokémon - - Designer: KangasKid No. 531 PUPUNCH - Training Pokémon - - Designer: Cascade Gonpory No. 532 LIMBASH - Arms Pokémon - - Designer: Cascade Gonpory No. 533 ARMASTER - Arms Pokémon - - Designer: Cascade Gonpory No. 534 TOPI - Telekinesis Pokémon - - Designer: RegisteelDS No. 535 TOPHAI - Telekinesis Pokémon - - Designer: RegisteelDS No. 536 TOPHADE - Telekinesis Pokémon - - Designer: RegisteelDS No. 537 SPLISH - Freshwater Pokémon - - Designer: KangasKid No. 538 CRAGUPPIE - Fissure Pokémon - - Designer: KangasKid No. 539 MOUNTUNA - Fissure Pokémon - - Designer: KangasKid No. 540 NEUTROULE - Static Pokémon - - Designer: KangasKid No. 541 PROTROHM - Charge Pokémon - - Designer: KangasKid No. 542 ELECTESLA - Charge Pokémon - - Designer: KangasKid No. 543 AMPPUP - Spry Pokémon - - Designer: Cascade Gonpory No. 544 ELEVINE - Sacrosanct Pokémon - - Designer: Cascade Gonpory No. 545 KITTORCH - Fire Cat Pokémon - - Designer: Jacob Coutino No. 546 FELION - Fire Mane Pokémon - - Designer: KangasKid No. 547 PHOWL - Pheasant Pokémon - - Designer: KangasKid No. 548 GILDEFORME - Pheasant Pokémon - - Designer: KangasKid No. 549 MONGLANCE - Mongoose Pokémon - - Designer: KangasKid No. 550 MONGAZE - Seer Pokémon - - Designer: KangasKid No. 551 SEPIRIT - Peever Pokémon - - Designer: Cascade Gonpory No. 552 PUPPAGEIST - Poltergeist Pokémon - - Designer: Cascade Gonpory No. 553 STATIODE - Conductor Pokémon - - Designer: Fangking Omega No. 554 MISSINGNO. - Glitch Pokémon - - Designer: Nintendo! No. 555 MISTRYNC - Erroneous Pokémon - - Designer: NeoRyder No. 556 THUNDULL - Earth Pokémon - - Designer: KangasKid No. 557 KOPPIEKAT - Meerkat Pokémon - - Designer: ShiShiKo No. 558 KATRANIUM - Rock Skull Pokémon - - Designer: ShiShiKo No. 559 KIWIK - Kiwi Pokémon - - Designer: Cascade Gonpory No. 560 LOAMANCE - Vanity Pokémon - - Designer: Cascade Gonpory No. 561 KOARBOR - Koala Pokémon - - Designer: KangasKid No. 562 KOALAMPUR - Wanderer Pokémon - - Designer: KangasKid No. 563 YINX - Leaf Pokémon - - Designer: RegisteelDS No. 564 AMBION - Leaf Pokémon - - Designer: RegisteelDS No. 565 CREVODILE - Tooth Pokémon - - Designer: Nelson No. 566 GROCKODILE - Savage Pokémon - - Designer: Nelson No. 567 INFANITE - Rookie Pokémon - - Designer: KangasKid No. 568 KANGASKID - Young Pokémon - - Designer: Nintendo! No. 569 SANDIVE - Sand Fish Pokémon - - Designer: KangasKid No. 570 LANDEEP - Sand Fish Pokémon - - Designer: KangasKid No. 571 SHARTERRA - Land Shark Pokémon - - Designer: KangasKid No. 572 KROVEN - Bad Luck Pokémon - - Designer: Feli No. 573 CAWRACLE - Misfortune Pokémon - - Designer: Feli No. 574 APUSEL - Tropical Pokémon - - Designer: Fangking Omega No. 575 KNIFIN - Swordfish Pokémon - - Designer: KangasKid No. 576 SWISSWORD - Swordfish Pokémon - - Designer: KangasKid No. 577 DOLPHLARE - Diving Pokémon - - Designer: Cascade Gonpory No. 578 BLUBBURN - Marine Pokémon - - Designer: Cascade Gonpory No. 579 ABSI - Omen Pokémon - - Designer: RegisteelDS No. 580 STERMIT - Snail Pokémon - - Designer: KangasKid No. 581 ESCARGOO - Hard Shell Pokémon - - Designer: KangasKid No. 582 MAWTRESS - Entrancer Pokémon - - Designer: RegisteelDS No. 583 GREMLEYE - Lurker Pokémon - - Designer: KangasKid No. 584 TROJORSE - Virus Pokémon - - Designer: KangasKid + NeoRyder No. 585 VIRYRM - Worm Pokémon - - Designer: KangasKid No. 586 FILAMELT - Battery Pokémon - - Designer: Cascade Gonpory No. 587 VOLOTOV - Megawatt Pokémon - - Designer: KangasKid No. 588 MATOMIC - Fission Pokémon - - Designer: KangasKid No. 589 NUCLOUND - Fission Pokémon - - Designer: KangasKid No. 590 BAMOR - Armor Pokémon - - Designer: RegisteelDS No. 591 PLATOR - Armor Pokémon - - Designer: RegisteelDS No. 592 VALIOR - Soldier Pokémon - - Designer: RegisteelDS No. 593 CYGSENS - Swan Pokémon - - Designer: Cascade Gonpory No. 594 PEASWAN - ESP Pokémon - - Designer: Cascade Gonpory No. 595 GOLORIUS - Hyperactive Pokémon - - Designer: Cascade Gonpory No. 596 PSYCLOPS - One Eye Pokémon - - Designer: KangasKid No. 597 PSYCLONE - Tornado Pokémon - - Designer: KangasKid No. 598 MEOWMY - Ancient Pokémon - - Designer: Cascade Gonpory No. 599 PHARUFF - Spectral Pokémon - - Designer: Cascade Gonpory No. 600 PECULIURN - Ash Keeper Pokémon - - Designer: Nelson No. 601 CHALISTONE - Soulkeeper Pokémon - - Designer: Nelson No. 602 CUMULOUD - Cloud Pokémon - - Designer: KangasKid No. 603 DRACLOUD - Atmosphere Pokémon - - Designer: KangasKid No. 604 TOXIQWIL - Toxic Spike Pokémon - - Designer: Cascade Gonpory No. 605 GLOCEAN - Deep Sea Pokémon - - Designer: Cascade Gonpory No. 606 ABLYSS - Luminous Pokémon - - Designer: Cascade Gonpory No. 607 PRODISC - Swift Swim Pokémon - - Designer: RegisteelDS No. 608 ZESTA - Sparks Pokémon - - Designer: KangasKid No. 609 ZIDIAN - Hunter Pokémon - - Designer: Cascade Gonpory No. 610 LUNICOOT - Lycanthrope Pokémon - - Designer: KangasKid No. 611 DISASTRELL - Catastrophe Pokémon - - Designer: KangasKid No. 612 BLUZZARD - Scavenger Pokémon - - Designer: KangasKid No. 613 HARNAIL - Reptile Pokémon - - Designer: Cascade Gonpory No. 614 GLAZARD - Reptile Pokémon - - Designer: Cascade Gonpory No. 615 FERRULE - Cold Blood Pokémon - - Designer: Cascade Gonpory No. 616 FROSTOZE - Icecap Pokémon - - Designer: KangasKid No. 617 HULALA - Graceful Pokémon - - Designer: Cascade Gonpory No. 618 PENGWINT - Penguin Pokémon - - Designer: KangasKid No. 619 PENGWHALE - Blubber Pokémon - - Designer: KangasKid No. 620 BOUQUAIL - Floral Pokémon - - Designer: ShiShiKo No. 621 AEROMA - Forest Pokémon - - Designer: ShiShiKo No. 622 CEDALING - Acorn Pokémon - - Designer: KangasKid No. 623 PESTILOAK - Haunted Pokémon - - Designer: KangasKid No. 624 SHELLARVA - Shell Pokémon - - Designer: Rosakai No. 625 DAMOZELLE - Dragonfly Pokémon - - Designer: Rosakai No. 626 MANDUNE - Anteater Pokémon - - Designer: KangasKid No. 627 GEKKOMODO - Camouflage Pokémon - - Designer: KangasKid No. 628 TRYDRA - Triplehead Pokémon - - Designer: KangasKid No. 629 YINYANDA - Balance Pokémon - - Designer: KangasKid No. 630 PANDOOM - Space Pokémon - - Designer: KangasKid No. 631 FISTORM - Pulse Pokémon - - Designer: KangasKid No. 632 PULSTRIKE - Pulse Pokémon - - Designer: KangasKid No. 633 ATROSEY - Bad Egg Pokémon - - Designer: Nelson No. 634 CHIMENRA - Sanctuary Pokémon - - Designer: Cascade Gonpory No. 635 PORYGON-X3 - Virtual Pokémon - - Designer: Cascade Gonpory No. 636 COMBYTE - Artificial Pokémon - - Designer: KangasKid No. 637 ARCRUPT - Corrupt Pokémon - - Designer: KangasKid No. 638 HALOVE - Respect Pokémon - - Designer: Cascade Gonpory No. 639 HONAMEI - Respect Pokémon - - Designer: Fangking Omega No. 640 SERAPHANIM - Aura Pokémon - - Designer: KangasKid No. 641 MALISMITE - Elusive Pokémon - - Designer: KangasKid No. 642 MALISPINE - Spikes Pokémon - - Designer: KangasKid No. 643 MALISKING - Brutal Pokémon - - Designer: KangasKid No. 644 SHOXEN - Thunder Pokémon - - Designer: Cascade Gonpory No. 645 FLAMMOTH - Blaze Pokémon - - Designer: Cascade Gonpory No. 646 TUNDRELK - Frost Pokémon - - Designer: Cascade Gonpory No. 647 CHALRAIN - Watcher Pokémon - - Designer: Cascade Gonpory No. 648 ANJEWL - Kindness Pokémon - - Designer: KangasKid No. 649 DIAVIL - Sinister Pokémon - - Designer: Jacob Coutino No. 650 GEMININE - Timeless Pokémon - - Designer: ShiShiKo And here are some of KangasKid’s AMAZING sprites! ========================== Part 6 – Merto ========================== Olbranch Town Elderwood City Elderwood City - Limeburg Forest Pinefall City Alderford City Mezereon City Mezereon City - Subway Bambotta City Westwood Park - Entrance Westwood Park - Quadrant 1 Pecanshore City Taramind Island Overlake City Longrose Town Paloverde City Hazelfrost City Rhusbay Town ========================== Part 7 – Characters ========================== Kiren Kamon’s sister Uses: Starter strong against your own + mixed type Pokémon Note: Mateo's concept Leading scientist of S.U.M. Friend of Kamon’s father Gives Kamon his first Pokémon Magnus Gym Leader of Pinefall City Uses Electric types Fiona Gym Leader of Alderford City Watcher of Larix Cave Uses Grass types Duncan Gym Leader of Mezereon City Leading scientist of S.U.M. Designer of the Porygon program Uses [indefinite – science(?) +Virus] types Joel Gym Leader of Taramind Island Uses Ghost types Hyde Gym Leader of Overlake City Uses Water types Darren Gym Leader of Paloverde City Uses Dragon types Helena Gym Leader of Maplegrove City Uses Dark types ??? Gym Leader of Elderwood City Argus Team Rocket Leader Uses ??? Thanks to 23745 for these outstanding sprites! ========================== Part 8 – Developments ========================== So… the ideas we have for this…. - Over 150 new Pokemon with two new types: Light and Virus - Big, big new region - New Pokemon battle graphics - Real-time system which dictates wild Pokemon appearances and period of day based off your computer’s clock. Day of the week controls events and NPC interactions also - Random weather which dictates wild Pokemon appearances as well as looking pretty - Improved Pokegear, based on the one from GSC but better - New moves, items and 100 TMs - All new Gym Leaders and Elite 4 - Pokedex with updated design and new Pokemon descriptions - Reputation/Fame system: dictates how some NPCs will react differently. I believe I am by no means the first to use this, but people will either fear you if you’re evil or respect you if you’re good. This also dictates how some events will unfold. - Attack Academy (idea courtesy of King Shuckle), teach your Pokemon all new moves that they wouldn’t be able to pick up elsewhere (extension to TMs basically, while adding a Battle Tower-like element for fun and replay value) - Incorporation of old and vital Pokemon elements – the menu, PC, battle system… :S - Cool, radical map designs that still stay faithful to the Pokemon series while pushing the boundaries - “Safari” competitions to capture the most Pokemon within a time limit. For prizes And let’s not forget the far-deeper-than-your-average-Pokemon-game plot. Subplots based around Legendary Pokemon are also far more involving. Along with your main game and sub-quests, your hands are certainly full. All this and more will contribute to Acanthite’s (hopeful) brilliance. New Pokemon, a lot of work definitely, but I know it can be done and will be well worth it. They're the reason you're not seeing a lot of the old real Pokemon. Oh yeah, ideas for new features are also well received if there’s anything you’d like to see! Remember, not everything will be able to be accepted, but shoot me a few ideas and concepts and I’ll see what can be done. ========================== Part 9 – Screenshots ========================== Shot of walking in the prototype Hazelfrost City The time system is truly excellent. It runs off the system clock and thus calculates whether it is morning, day or night based on the time, and then sets the appropriate screen tint when outside. Uses Near Fantastica’s day and night script as tweaked for realtime by Silentdragon and screen tinting heavily modified by myself. Day of course is just your default tint. Time system will dictate wild Pokemon appearances depending on the time. Night Morning Dad’s in danger! Menu system in action Trainer Card Intro Walking around Mezereon in the rain Old man outside Rhusbay Lighthouse Rocket Blockade! SUBWAY! <3 Early item system before icons worked Southrock Laboratories Rocket attack at Southrock! Argus and Sorrell A me sembra un buon risultato, per screen, altre immagini e info visitate il primo e il secondo link, spero che vi interessi.
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Cerco Faces in generale. Chi mi può aiutare? Non importa da che gioco provengono
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Ora sistemo tutto, grazie Tio.
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Scusate il doppio post ma mi sono accorto che l'immagine che ho postato è in bmp che da quanto ho letto nel regolamento è un formato che non accettate, posso sostituirla con una png?
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Provo a partecipare anch'io, ecco lo screen:http://img171.imageshack.us/img171/6834/screen1ym7.png
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ok allora lo metto così come è intanto faccio pratica per vedere se lo riesco a tagliare perfettamente. E grazie
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Ho un piccolo problema: io vorrei parteciare allo screen contest (utilizzo RPG Maker VX) ma come posso fare per ritagliare perfettamente la schermata perchè ho fatto una prova con paint ma l'immagine è 543x415 anzichè 544x416 lo accettate lo stesso? o devo farlo preciso? se devo farlo preciso mi date un consiglio su come fare?
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Fatto! Grazie ad entrambi.
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D: Come invio il gioco a chi non ha RPG Maker VX? perchè altrimenti mi dice chemanca una dll.
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Ok, grazie per i consigli.
